Learn more about the Art Major
Admission to degree programs in the School of Art and Design is contingent upon portfolio review and acceptance by the school. Applications and portfolios will be reviewed by the School of Art and Design Portfolio Review Committee.
The School of Art and Design (SOOAD) Entry Portfolio requires 4 artworks and a 200-word artist statement.Click Here for complete admission requirements
Degree Progression Requirements
All students must maintain the minimum GPA requirement for the University to continue in the School of Art and Design.
- Art Education concentration students must maintain a 2.5 GPA in alignment with requirements of the Teacher Education Program.
- Any students in Academic Dismissal with the University are also dismissed from the School of Art and Design.
- All students must make timely and reasonable progress toward the degree.
- Non-enrollment or withdrawal from all classes for two or more consecutive semesters will require reapplication to the School of Art and Design.
Double Owl Pathways
- Art B.F.A. / Art and Design M.A. (Museum Studies)
Related Minors or Certificates Available
- Art History Minor
- Classical Studies Minor
ART 2550: Computer Applications in Art
The study of computer technology employed by professional artists. Digital presentation and documentation techniques covered. Limited work with art production software.
ART 3400: Digital Photography
This course introduces digital photography and its basic practices for fine art applications. It explores various methods of photographic image-making in contemporary art and its interpretations. Assignments and class critiques will emphasize the development of a visual vocabulary and explore the possibilities of photography as a visual arts medium.
ART 3360: Wheel Throwing
In this course students will gain a comprehensive understanding of pottery creation using the wheel throwing technique and the various pottery decoration techniques.
ART 3150: Figure Drawing
Intensive study of the human figure; action, structure, volume, design and expressive potentialities from a variety of models, using a variety of media. Some portraiture.