Learning, Design, and Technology

  • LDT

    What is Learning, Design, and Technology?

    The need for well-trained, experienced instructional designers in the modern workforce is on the rise. Based on standards from leading organizations in performance improvement and instructional design, the Kennesaw State University Bachelor of Science with a major in Learning, Design, and Technology prepares individuals to design, develop, implement, and evaluate instruction and training in business, medical, educational, and other domains.

    Graduates of this program possess the knowledge and practical experience needed to: (a) analyze the education and training needs of an organization; (b) effectively apply instructional design and learning theories in workplace contexts; and (c) design, develop, and evaluate learning solutions for face-to-face, online, and hybrid learning environments. The program will leverage strategic partnerships to place graduates in careers in the corporate, non-profit, and educational sectors.

    Bagwell College of Education

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    Learn more about Learning, Design, and Technology

    Admission Requirements


    This program does not have specific admission requirements. Only admission to Kennesaw State University is required to declare this major.

    Related Minors or Certificates Available


    • Learning, Design, and Technology Minor

    Sample Classes

    • This course provides the knowledge of the foundational theories, models, ethical principles, and career options in Learning, Design and Technology (LDT). Students engage in instructional design situations in which they apply the appropriate LDT models, theories, and ethical principles. Students select an LDT career option they are interested in and research the essential competencies of it to develop career goals within the LDT field.

    • This course examines the tools and technologies used to design interactive learning environments. apply their instructional design knowledge and technological skills to ILE design projects. Topics include understanding Quality Matters Rubrics, using various Learning Management Systems, designing interactive learning environments using tools like Adobe Captivate, Articulate Storyline, and SCORM, and integrating accessible tools to ensure the accessibility of the interactive learning environments.

    • In this course, students examine recent trends and issues associated with the field of instructional design. Topics may include personalized learning, adaptive learning, social learning, mobile learning (mLearning), content curation, interactive video, universal design for learning (UDL), eXtended reality, gamification, rapid development, microlearning, artificial intelligence, and other topics.

    • Project management in instructional design requires the examination and application of core principles of planning, scheduling, resource allocation, budgeting, proposal preparation, cost control, risk assessment, and personnel management. In this course, students design an effective instructional design project management plan focusing on these core principles. Additionally, students develop an active understanding of project management vocabulary and software, stakeholder interactions, and other foundational concepts related to project management for instructional design.